﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace KinectWindowLib.Windows
{
    public struct WindowAttribute
    {
        public long Id { get; set; }

        public float Left { get; set; }

        public float Top { get; set; }

        public float Width { get; set; }

        public float Height { get; set; }

        public KinectWindows.Math.Vector2 Location { get; set; }

        public KinectWindows.Math.Vector2 Dimentions { get; set; }

        public KinectWindows.Windows.WindowClass Class { get; set; }

        public bool Show_Titile_bar { get; set; }

        public int Boarder_width { get; set; }

        public bool Show_Status_bar { get; set; }

        public int ParentId { get; set; }

        public Color BackGroundColor { get; set; }
    }
}
